0 votes
1 view
in AI and Deep Learning by (43.2k points)

I'm developing a game with a zombie running around in a swamp. I want AIs to have functionality like "chase this target" or "run away". A major stumbling block is a pathfinding. Is there a good pathfinding/AI engine in XNA, or should I roll my own?

Does anyone have any experience with this: http://www.codeplex.com/simpleAI?

1 Answer

0 votes
by (92.8k points)

Available  engines in AI for XNA:

  • SharpSteer

  • Simple AI

  • XNA Pathfinding Library

For better understanding, refer the following link:


Welcome to Intellipaat Community. Get your technical queries answered by top developers !