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Ok, so I am making a Texas Hold'em AI for my senior project. I've created the GUI and betting/dealing procedures, but I have reached the part where I need to determine who won the hand, and I do not know the best way to approach this. I am using python btw. ATM I have 2 lists, one for the 7 player cards, one for the 7 computer cards. Currently, all cards are stored as a struct in the list as {'Number': XX, 'Suit': x}, where number is 2-14, the suit is 1-4. The way I was going to approach this, is to make a function for each hand type, starting with the highest. Eg. self.CheckRoyal(player cards), and manually go through the list and evaluate if a royal flush was achieved. There has to be a better, numerically way to do this.

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The current hand odds algorithm calculates the probability of a player hand is better than the opponents’ hands, considering that the opponents can have any remaining non-visible cards and that they won’t fold until the showdown.

For a better understanding of the Estimating the Probability of Winning for Texas Hold’em Poker Agents, refer the following link:

https://pdfs.semanticscholar.org/a286/a185ce03a60cea3703a081d88e9ea93c8a70.pdf

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