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How can I automatically scale the HTML5 <canvas> element to fit the page?

For example, I can get a <div> to scale by setting the height and width properties to 100%, but a <canvas> won't scale, will it?

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In JavaScript, try this:

/* important! for alignment, you should make things

 * relative to the canvas' current width/height.

 */

function draw() {

  var ctx = (a canvas context);

  ctx.canvas.width  = window.innerWidth;

  ctx.canvas.height = window.innerHeight;

  //...drawing code...

}

In CSS, use this:

html, body {

  width:  100%;

  height: 100%;

  margin: 0;

}

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