import pygame
from pygame.sprite import Sprite
class Bullet(Sprite):
'''A class to manage bullets fired from the ship.'''
def __init__(self, ai_game):
'''Create a bullet object at the ship's current position'''
super().__init__()
self.screen = ai_game.screen
self.settings = ai_game.settings
self.color = self.settings.bullet_color
# Create a bullet rect at (0, 0) and then set correct position. THIS LINE IS THE ISSUE. I GET TRACEBACK TO THIS LINE AND SAYS SELF NOT DEFINED.
self.rect = pygame.Rect(0, 0, self.settings.bullet_height, self.settings.bullet_width)
self.rect.midtop = ai_game.ship.rect.midtop
# Store the bullet's position as a decimal value.
self.x = float(self.rect.x)
def update(self):
'''Move the bullet up the screen.'''
# Update the decmimal position of the bullet
self.x -= self.settings.bullet_speed
# Update the rect position.
self.rect.x = self.x
def draw_bullet(self):
'''Draw the bullet to the screen'''
pygame.draw.rect(self.screen, self.color, self.rect)
Kindly help me solve it.