You can capture a screenshot in JavaScript of the webpage or a specific section by using HTML5 and the Canvas API. If you’re looking to take a screenshot in the browser using JavaScript, this guide will help you through the most effective methods. In this blog, you’ll learn about JavaScript screenshot tools that are useful for visual documentation, debugging, or sharing content without installing browser extensions or third-party software.
Table of Contents:
Why Use JavaScript to Capture Screenshots in the Browser?
- Reporting Bugs: By taking screenshots, you can report bugs in the UI.
- Data Visualization: You can take screenshots of charts and graphs and save them as images.
- HTML to Image Conversion: You can get the web content in the image format.
- Documentation: You can store the visual elements.
You can also use JavaScript to capture a webpage as an image for archiving interactive content or saving HTML elements like charts and styled blocks as files. This is helpful when you want to save HTML as image for documentation or sharing.
How to Take Screenshots in the Browser Using JavaScript?
You can use libraries like HTML2Canvas, dom-to-image, and the MediaRecorder API for taking in-browser screenshots. Let’s discuss these methods below.
Method 1: Capture Screenshots with HTML2Canvas (Simple and Fast)
You can use the HTML2Canvas JavaScript screenshot tool to take a screenshot of the webpage. You can take HTML content or create a canvas and then save it as a PNG or JPEG file. This is one of the most common approaches to take a screenshot in the browser using JavaScript, especially for web pages that require visual output. It does not require any extra permissions.
Example:
Output:
Explanation: You can use this code to take a screenshot of a specific part. You can use HTML2Canvas to capture the content inside the #screenshot-area, followed by converting it to an image.
Method 2: Use dom-to-image for Accurate Screenshot Rendering
It is an alternative method to html2canvas tool. The dom-to-image tool is used to take screenshots, and it also supports SVG elements and CSS styles. It is more accurate than the HTML2Canvas tool in generating images from HTML elements.
Example:
Output:
Explanation: You can use this code to capture a specific part of the image. You can use dom-to-image to convert the content inside the #screenshot-area into a PNG image and add it to the webpage.
If you want to record screen using JavaScript, you can use the MediaRecorder API for capturing screens. Therefore, you can use this method for the purpose of sharing your entire screen.
Example:
Output:
Explanation: You can use this code to share your entire screen. When you click on the button, it uses the MediaRecorder API to get access to your screen. After 5 seconds, the recording is stopped, and the document.body.appendChild(video) method is used for printing the canvas on screen. You can also add the canvas to your webpage or download it to save it to your computer.
How to Save JavaScript Screenshots as PNG or JPEG?
Once you capture a screenshot using libraries like HTML2Canvas or dom-to-image, you can easily save the image using the canvas.toDataURL() method or by triggering a download link using JavaScript.
Steps:
- Capture the DOM element using the chosen library.
- Convert the result to a data URL (
image/png
or image/jpeg
).
- Create a temporary
<a>
tag with the download
attribute.
- Trigger the download with a simulated click.
This is useful when you want to save HTML as image files for offline use or documentation.
Every method has its own limitations. Let us discuss them all one by one:
html2canvas:
- No Support for Cross-Origin Content: if your page loads images or content from another domain without proper CORS headers. Then those may not load correctly.
- Limited CSS Support: It may not render some advanced CSS properties like filters, shadows, and pseudo-elements accurately.
dom-to-image:
- Memory-Heavy: This library can consume a large amount of memory for large DOM elements.
- SVG Compatibility is Better, But Not Perfect: It supports SVGs better than html2canvas. but still rendering some abnormalities.
- Requires User Permission: It asks for user permission before doing a screen recording.
- Cannot Capture Certain Browser UI Elements: Browser toolbars, pop-ups, and context menus cannot be captured.
Common Issues and Fixes While Capturing Screenshots with JavaScript
Issue 1: Cross-Origin Content Not Captured
Fix: Ensure all third-party images and stylesheets include proper CORS headers.
Issue 2: Styling Not Applied in Output
Fix: Inline all required styles or ensure that external CSS is fully loaded before capturing.
Issue 3: SVG or Canvas Not Rendered Properly
Fix: Use dom-to-image
instead of html2canvas
as it has better SVG support.
Issue 4: Screen Not Captured with MediaRecorder
Fix: The browser must have permission, and the tab must be active. This limitation is inherent when you record screen using JavaScript.
Conclusion
The above-discussed methods are the most efficient approach to taking in-browser screenshots. You can use libraries like html2canvas and dom-to-image, and use the MediaRecorder API for this purpose. The libraries are used to take screenshots of the specific area, and MediaRecorder is used to record the screen. Screenshots can capture content that isn’t easily saved, such as data visualizations, styled elements, or interactive components.
How To Take Screenshots In The Browser Using JavaScript – FAQs
Q1. How do I capture a screenshot using JavaScript?
Use html2canvas or getDisplayMedia() to capture a screenshot in JavaScript.
Q2. Can JavaScript take a screenshot of a specific div or element?
Yes, libraries like html2canvas can capture a specific div or element.
Q3. What is the difference between html2canvas and dom-to-image?
html2canvas renders DOM to canvas; dom-to-image converts DOM to image with better style fidelity.
Q4. Is MediaRecorder API supported in all browsers?
No, MediaRecorder API is not fully supported in Safari and some mobile browsers.
Q5. Can JavaScript save a screenshot as a PNG or JPEG file?
Yes, screenshots can be saved as PNG or JPEG using canvas.toDataURL().
Q6. Why is my screenshot missing styles or fonts?
Missing styles/fonts often result from external resources not being loaded or cross-origin restrictions.
Q7. Can JavaScript record a video of the screen as well?
Yes, JavaScript can record screen video using getDisplayMedia() with MediaRecorder.
Q8. Are there any JavaScript libraries that support screenshot of cross-origin iframes?
No, due to browser security policies, cross-origin iframes can’t be screenshotted directly.